
Build up a network of at least two vassals within your southern neighbors, but be sure to avoid letting them get to large.Ĭolonization should be a top economic priority when it becomes available, akin to the expenses incurred during sustained war. A good option for expansion is to ally Quito's rivals and/or neighbors and declare a no-CB war on them. Since Admin points can't be spent on coring conquered land in the early game, use them instead for: No-Casus Belli wars, raising Administrative technology to level 5, and filling out the Expansion idea group.
#EXTENDED TIMELINE WIKI LUBECK HOW TO#
While other countries can't see how to reach Muisca, Muisca can't core any neighboring lands or vassals. This represents the dual edged sword of Muisca's early game. If playing with the El Dorado DLC (Muisca inspired the original stories of El Dorado)-ĭue to its isolation, Muisca can only see Quito and Tairona and cannot core any nearby lands. The player also want to pick the "The time has come to act together." option for the Influence of the Iraca event when it becomes available, since the extra ADM points aid in maintaining stability. This mechanic can be utilized to get a significantly better leader if a player is willing to restart. Shortly after the start, the player is presented with a choice to keep the starting ruler and heir or to pick a new randomly generated one with the "Zipa and Zaque" event. The Muisca occupy a unique position and as such have unique opportunities. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players. The below is one of many player suggested strategies for Muisca.
